A monk who struggles with his inner turmoil of his past


Zilrahkresh, level 8 Kalashtar, Monk Build: Centered Breath Monk Monastic Tradition: Centered Breath Kalashtar: Diplomacy Bonus Background: Sarlona (+2 to Diplomacy)

FINAL ABILITY SCORES Str 8 Con 10 Dex 19 Int 10 Wis 19 Cha 15.

STARTING ABILITY SCORES Str 8 Con 10 Dex 17 Int 10 Wis 15 Cha 13.

AC: 22 Fort: 18 Reflex: 21 Will: 21 HP: 57 Surges: 7 Surge Value: 14

TRAINED SKILLS Insight +15, Acrobatics +13, Perception +13, Diplomacy +17, Religion +9, Dungeoneering +13

UNTRAINED SKILLS Arcana +4, Bluff +6, Endurance +4, Heal +8, History +4, Intimidate +8, Nature +8, Stealth +8, Streetwise +6, Thievery +8, Athletics +3

FEATS Level 1: Quori Shield Level 2: Initiate of the Faith Level 4: Focused Expertise (Monk Unarmed Strike) Level 6: Novice Power Level 8: Skill Training (Dungeoneering)

POWERS Monk at-will 1: Dancing Cobra Monk at-will 1: Five Storms Monk encounter 1: Open the Gate of Battle (retrained to Divine Glow at Novice Power) Monk daily 1: Whirling Mantis Step Monk utility 2: Harmonious Discipline Monk encounter 3: Dance of Swords Monk daily 5: One Hundred Leaves Monk utility 6: Purifying Meditation Monk encounter 7: Strike the Avalanche

ITEMS Monk Unarmed Strike, Magic Battle Glove +2, Robes of Sudden Recovery +2, Circlet of Authority (heroic tier), Amulet of Physical Resolve +2, Iron Armbands of Power (heroic tier), Identification Papers, Standard, Fine Clothing, Rope, Silk (50 ft.), Wine, Bottle, Potion of Vigor (heroic tier) (2)


Age: 32

Race: Kalashtar

Height: 5’ 8”

Weight: 152 lbs

Build: Lean/Athletic

Hair Style/Color: Shoulder length jet black hair

Eye Color: Pale Blue

Personality: Primarily nice, friendly and easy to get along with – but has moments of focused ‘insanity’

Alignment: Good

Class: Monk

Fighting Style: Unknown

Weapon of choice: Unarmed Combat


Zilrahkresh fled the nation of Adar at a young age after an assault on his village that had left it in ruins. Only he managed to elude the Inspired’s detection as the Inspired had slaughtered his kin. After reaching Dvaarnava he ran into a merchant who was from Khorvaire. The man had heard of the events that had happened to the north and offered to take him to Khovaire where he would be save from the Inspired and the other evil Quori. Soon after reaching the shores of Khovaire, the man introduced Zilrahkresh to a younger man, Father Isaac, soon after the merchant left. For the next eight years, Zilrahkresh had devoted him self to the church and the the teachings of Sovereign Host. During this time he began to learn and master his martial arts.

When Zilrahkresh came to age he was given the option to leave the monastery and see the world or continue to live as a servant of the Sovereign Host within the church. He choose to leave the church in search of what happened to his family and home that day eight years ago.

Currently he has associated himself with the [guild] to gain resources in order to track down the ones who had destroyed apart of his life.


House of Cards graphicpanda